An open city you can walk into
Nine districts with their own owners and look, an elevated expressway, a transit line, rooftops you climb by ladder, and shops and bars you can step inside.
ARCSEED Game Studios presents

District 09 never sleeps. Someone just bought the off switch. Run a neon-noir open city, take the jobs, steal the cars, and decide who owns the night.
Drops today,
The waitlist
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Every picture on this page is the game running in real time.
The game
Helix owns the towers. The Red Veil owns the markets. Null owns the dark. Free City owns whatever is left. All of them want the Dusk Protocol, and you work out of The Lantern in Lantern Yards.
Nine districts with their own owners and look, an elevated expressway, a transit line, rooftops you climb by ladder, and shops and bars you can step inside.
Real recoil, a combat roll, melee and cyberware. Crime draws Helix: cruisers, roadblocks, then a gunship.
Sedans, an armoured SUV and a motorcycle. Take what you need, then run Pike's street races for medals and best times.
A story told in the street with Oona Sable, Pike, Madame Vey, Director Haas and ECHO, the voice on the ringing payphone. Factions remember what you do, and territory changes hands.
PC and phone players are out on the same streets. Hunt twenty Echo shards in the back alleys, then freeze it all in photo mode.
Platforms
No purchases in the game. It's early access, so expect rough edges. Builds update as we fix them.
The studio
ARCSEED Game Studios is the games studio of Next Realm Interactive, founded by Trent McRae. We make games where characters remember what you did, factions move without waiting for you, and what you change stays changed. DUSK//9 is the first one you can play.
No pay-to-roll, no fear of missing out, no NFTs. Not now, not later.
If it's in the trailer, it's in the game. No target renders, no bait footage.
Playable builds as early as we can make them, and visible progress as we go.
Also in development